Hemisphere
Continent
Temperature
Population
Direction to target
Geography Game
Enter the exact feedback from your Countryle guess and this solver ranks the matching countries using the same clue logic as the source project.
Hemisphere
Continent
Temperature
Population
Direction to target
Add your first Countryle clue to begin filtering.
197 matches
1. Afghanistan
ASIA · North Hemisphere
2. Albania
EUROPE · North Hemisphere
3. Algeria
AFRICA · North Hemisphere
4. Andorra
EUROPE · North Hemisphere
5. Angola
AFRICA · South Hemisphere
6. Antigua and Barbuda
AMERICA · North Hemisphere
7. Argentina
AMERICA · South Hemisphere
8. Armenia
ASIA · North Hemisphere
9. Australia
OCEANIA · South Hemisphere
10. Austria
EUROPE · North Hemisphere
11. Azerbaijan
ASIA · North Hemisphere
12. Bahamas
AMERICA · North Hemisphere
13. Bahrain
ASIA · North Hemisphere
14. Bangladesh
ASIA · North Hemisphere
15. Barbados
AMERICA · North Hemisphere
16. Belarus
EUROPE · North Hemisphere
17. Belgium
EUROPE · North Hemisphere
18. Belize
AMERICA · North Hemisphere
19. Benin
AFRICA · North Hemisphere
20. Bhutan
ASIA · North Hemisphere
21. Bolivia
AMERICA · South Hemisphere
22. Bosnia and Herzegovina
EUROPE · North Hemisphere
23. Botswana
AFRICA · South Hemisphere
24. Brazil
AMERICA · South Hemisphere
25. Brunei
ASIA · North Hemisphere
26. Bulgaria
EUROPE · North Hemisphere
27. Burkina Faso
AFRICA · North Hemisphere
28. Burundi
AFRICA · South Hemisphere
29. Cambodia
ASIA · North Hemisphere
30. Cameroon
AFRICA · North Hemisphere
Countryle is a daily geography guessing game. You guess a country and get five clues back: hemisphere, continent, average temperature, population, and compass direction. The goal is to identify the mystery country in as few guesses as possible.
It works like Wordle but for countries instead of words. Each guess narrows the field. If your guess shows "Different hemisphere," you can eliminate every country on that side of the equator. If the temperature is "Hotter," you cut every cold country. The clues compound fast.
Most players solve it in 3-4 guesses once they learn how to read the clues. The trick is picking opening guesses that split the world into roughly equal halves.
Guess Turkey first. You get five clues. Hemisphere — same or different, which immediately cuts the field in half. Continent — same or different, which either confirms Eurasia or eliminates it. Temperature, population, and direction further constrain the answer.
After one well-placed guess, you're typically down to 15-25 countries. A second guess — say, Brazil if the direction points southwest — brings that down to 3-5 countries. The third guess is usually the answer.
The solver automates this. Enter each guess's feedback and watch the candidate list shrink. By the second or third clue, the answer is almost always in the top 3 ranked results.
Straddles Europe and Asia. Moderate temperature. Large population. Central position makes the direction arrow highly informative — it points toward most of the world's countries.
North Africa. Northern hemisphere. Hot climate. Medium-large population. The direction clue from Algeria cleanly separates Africa + Europe from Asia + the Americas.
Central Asia. Cold winters. Large land area. Eastern hemisphere. Its position makes the compass direction split Asia into clear sub-regions on the first guess.
The common thread: these countries sit near the center of their continent. A guess from the center produces directional clues that cut the world into meaningful slices. A guess from the edge — say, Iceland — mostly tells you "the answer isn't near Iceland," which isn't helpful.
After you add a clue, the solver filters the country list to only those that match every hint you've entered. Then it scores each remaining country based on how well it satisfies all the constraints simultaneously.
Countries that match more precisely — closer temperature, closer population, more aligned compass direction — get higher scores. The top results are the most likely answers given what you've told the solver so far.
The scoring uses the same comparison logic as the original Countryle game, including the percentage-based thresholds for population and temperature proximity. No approximations.
Same or different. The equator divides the world into northern and southern. Most countries are in the northern hemisphere, so "Different" is more informative — it cuts far more candidates.
Same or different. Seven continents. If your guess and the answer share a continent, you've narrowed it to roughly 30-50 countries. If not, you've eliminated an entire landmass.
Hotter, a bit hotter, same, a bit colder, colder. This uses the country's average annual temperature. Tropical countries like Indonesia read "hotter" compared to most guesses; Scandinavian countries read "colder."
Larger, a bit larger, same, a bit smaller, smaller. The "a bit" variants indicate the answer is within a certain percentage threshold. This helps distinguish between countries of similar size like France and the UK.
Eight directions: N, NE, E, SE, S, SW, W, NW. This points FROM your guessed country TOWARD the answer. It's the most precise single clue — combined with continent, it often identifies the region.
The most common mistake in Countryle: reading the compass direction backward. The arrow points from your guess toward the answer — not from the answer toward your guess.
Example: you guess Brazil. The arrow points East. That means the answer is east of Brazil — countries like Nigeria, Chad, or further east. It does NOT mean you should guess something west of Brazil.
This trips up roughly half of new players. If your results keep getting worse instead of better, check whether you've been reading the direction clue in reverse.
Countryle is a daily geography guessing game. Each day, a mystery country is chosen. You guess a country, and the game gives you five pieces of feedback. Your goal is to identify the mystery country in as few guesses as possible, typically 3-4 with good strategy.
Type a country name in the search box and select it. The database includes every country and territory that Countryle uses — over 200 options. Your guess does not have to be from the answer list; the game accepts any recognized country.
Set hemisphere (same or different), continent (same or different), temperature (hotter, a bit hotter, same, a bit colder, colder), population (larger, a bit larger, same, a bit smaller, smaller), and compass direction (8 directions). Match exactly what Countryle showed you for that guess.
Each clue eliminates a chunk of the candidate list. Hemisphere alone cuts roughly in half. Continent narrows further. After two well-chosen guesses, the list typically drops to 3-5 countries. The third guess is usually the answer.
Five clues per guess creates a dense information structure. After two guesses, you might have 10+ data points across hemisphere, continent, temperature, population, and direction. Mentally processing all of those at once is difficult — which hemisphere is the answer in? Which continent? Is it hotter or colder? The solver filters the list instantly and shows you the ranked matches.
Temperature and population clues are particularly tricky because "a bit hotter" and "a bit larger" use fuzzy thresholds. The solver handles these percentage-based comparisons exactly as the original game does, so you get the same filtering results you would get by checking each country manually — but thousands of times faster.
Some players use the solver to learn which opening guesses produce the best information. After trying different first countries, they discover that central continental countries like Turkey and Kazakhstan consistently narrow the field faster than edge countries like Iceland or New Zealand.
Countryle gives you five structured clues; Worldle gives you two vague ones (distance and direction). Countryle's structured feedback eliminates countries much faster — after two guesses, you are typically down to 3-5 candidates. Worldle often leaves 10-20 candidates after the same number of guesses because its distance/direction clues are less precise.
Globle uses a progressive zoom map approach — the map starts fully zoomed out and gets closer as you guess correctly. This visual feedback makes it easier to play without a solver because you can see the highlighted region shrinking. Countryle has no visual component — it is purely text-based clues.
Flagle tests flag knowledge — you see a country's flag and guess the country. No geographic reasoning required, just visual recognition. Countryle is the opposite — no visual element at all, pure geographic reasoning. Different skill sets, different players tend to prefer one over the other.
Pick the country you guessed in the real game, then enter the exact feedback for hemisphere, continent, temperature, population, and compass direction. Each clue reduces the matching countries.
Yes. The filtering logic uses the same comparison rules as the source project, including the direction tolerance and percentage-based population thresholds.
Yes. The solver works for any Countryle date as long as you enter the clue feedback from that puzzle.
"Hotter" means the target country has a higher average temperature than your guess. "A bit hotter" means it is slightly warmer. "Same" means similar average temperature. The thresholds match the original Countryle game.
The arrow points FROM your guessed country TOWARD the target country. If you guess France and the arrow points East, the answer is east of France — like Turkey or Russia.
Countries near the center of continents work well because they produce useful directional clues. Turkey, Algeria, and Kazakhstan are strong openers — they split the world into manageable regions after a single guess.