Step 1
Add the guess you played
Enter the word you used before setting any clue feedback.
Multi-board puzzle solver
Use the Octordle solver with built-in clue matching, length switching where available, and fast next-guess suggestions.
Step 1
Enter the word you used before setting any clue feedback.
Step 2
Tap each tile or count selector until the board matches the result you saw in the game.
Step 3
Run the solver to see the strongest next guesses and the remaining likely answers.
Type a guess, match the clue tiles on each board, then review the ranked answers.
Octordle Solver Guide
I've played Octordle long enough to know that eight boards sounds like a gimmick and plays like a spreadsheet. It's Wordle multiplied by eight: eight five-letter words, one shared 13-guess budget, and every guess you type lands on all eight boards at the same time. That shared budget is the entire difference from Wordle. You're not solving eight puzzles, you're solving one allocation problem with eight answers, and the Octordle solver treats it exactly that way. It filters all eight candidate lists in parallel and shows me which words earn progress on the most boards. I'll be honest about my own record here, because the daily Octordle answer has embarrassed me more times than I care to count. Here's the math I finally internalized and the strategy that keeps most of my grids inside the limit.
In Wordle I get six guesses for one word. In Octordle I get 13 guesses for eight words, which sounds generous until I notice the trade-off. A guess that only helps one board costs a turn the other seven boards also needed, and a guess that helps several boards is worth several turns at once.
That's the core skill: every guess should earn progress on as many boards as possible. The solver ranks every candidate by how much information it would reveal across all eight remaining word lists, so a solid common word beats a clever narrow one every single time.
The 13-guess budget works out to roughly one to two guesses per board, but the real arithmetic is different: three or four opening guesses that sweep the alphabet, then one or two targeted guesses per unresolved board.
Shared guesses, multiplied value
A guess that hits three boards is worth three turns. Spend the opening sweeping letters, then finish boards with targeted words.
The strongest Octordle opening is a sequence of common words that covers as many distinct high-frequency letters as possible. Because every guess plays on every board, the first three guesses can expose more than twenty different letters across the eight answers.
I build my salvo from the most common letters, E, A, R, I, O, T, N, S, L, C, U, and D, and arrange them so each guess barely repeats a letter. The solver surfaces the best salvo automatically, but the principle is what matters: maximize distinct letters per guess.
After the salvo I have a rough picture of every board. Some already show a green or two; others are a sea of gray. That uneven picture tells me exactly where to aim next.
After the salvo I score each board by how close it looks. A board with two or three greens is close; a board with nothing but grays is still wide open. The solver shows this pressure directly in its ranked suggestions.
The efficient order is to finish the two or three most advanced boards first, because the words that solve them are short and information-rich, and each one reveals more letters for the boards that are still stuck.
Every time I solve a board I stop guessing its letters and let it ride. From that point my guesses are free to focus entirely on the remaining boards, which is exactly how strong players climb out of the middle of the game.
Octordle has two phases: horizontal, where every guess sweeps all boards, and vertical, where I commit to solving one board at a time. The switch happens when the remaining boards have too few candidates to share a common guess.
The solver flags that moment. When its suggestions start converging on a single board instead of spreading across several, the shared-guess phase is over, and I pick the most solvable board and drive it to completion.
Vertical mode is also where the 13-guess budget gets tight. Each open board costs one to two targeted guesses, and the ranking tells me which board I can close with the fewest of them.
I used to fight the vertical switch, convinced I could keep sweeping all eight boards to the end. Watching the solver's suggestions collapse onto a single board finally convinced me the shared phase was over, and committing earlier is what turned my near-misses into wins.
Read the convergence
When the ranked suggestions stop spreading across boards, stop spreading your guesses too. Commit to the closest board and close it.
The final two or three boards are where Octordle games are lost. With three boards open and four guesses left, I can't afford a guess that helps only one of them. I look for a word that could plausibly be the answer to two boards at once, because finishing two boards with one guess effectively buys me a free turn. The solver weighs exactly this kind of double-value word ahead of single-board candidates.
When there's genuinely no shared word left, I take the board with the fewest remaining candidates and hit it with the most informative guess I can find, a word that rules out the maximum number of possibilities even if it can't be the answer itself.
My most common mistake was playing a narrow guess too early. A word that could only ever be the answer to one board is a luxury I can't afford in the first half of the game, when all eight boards are still wide open. The solver's ranking punishes exactly this: narrow words score low while boards are unshaped, and only rise once the field has narrowed enough that their specificity is worth the cost.
The second mistake was ignoring the 13-guess budget until it was too late. I'd play the first six guesses like I was playing Wordle, then reach the halfway point with six boards still unresolved and only seven guesses left. The solver surfaces that pressure by showing the candidate count per board, so I can see the budget being spent in real time.
The third was refusing to pivot. When the solver's suggestions start converging on a single board, that's my cue to switch from horizontal sweeping to vertical finishing, and I kept sweeping past that point and burning guesses on boards that were already nearly solved.
The last habit I had to break was opening with the same three words every day even when they stopped giving me useful colors. The answers are drawn from a shared pool of common five-letter words, so a high-frequency salvo is never wrong, but a salvo I've memorized can bias how I read the boards. Letting the solver's ranked salvo drive the first three guesses keeps me from opening into a dead end.
Octordle publishes one new set of eight words every day, and the community tracks those answer sets the way Wordle players track their own daily word. Knowing a past Octordle answer set is mostly bragging rights, but the pattern data is genuinely useful: the game reuses common five-letter words across days, and the answer habits show up in the archive.
The solver is date-agnostic, it filters the eight boards for any puzzle, today or past. What the daily cadence changes is my preparation: the same opener works every day, because high-frequency letters never stop being high-frequency. That's the real Octordle edge, and it's built entirely on letter math that doesn't change.
One honest limitation: the solver can't read my eight boards for me. I still have to type each board's colors correctly, and with eight boards that's a lot of tapping. A single misread yellow turns the whole filter, so I double-check the colors before I submit, the same way I'd double-check a spreadsheet formula.
Eight hidden five-letter words played at once. Every guess applies to all eight boards, and you get 13 guesses total to solve all of them.
Thirteen for eight boards. The daily game also offers extra lives for more chances, but the core 13-guess budget is the standard.
Not quite. Each board is a normal five-letter Wordle, but the guesses are shared, which turns it into an allocation problem: every guess has to earn progress on as many boards as possible.
A three-word salvo built from high-frequency letters, like CRANE, SLOTH, and BUILD, where each guess adds mostly new letters so the first three turns cover 20 or more distinct letters.
It keeps a candidate list for each board, filters all eight in parallel as I enter feedback, and ranks the next guess by how much progress it earns across every remaining list.
Yes. It works on any position, not just today's. Enter your guesses and the clue colors you saw, and it filters the candidate lists regardless of the date.
Enter a guess once and it applies to all eight boards simultaneously. Tap each tile on each board to set gray, yellow, or green feedback matching what the game showed you. The solver filters every board at once and shows you words that work across all unsolved grids.
Yes. Unlike playing eight separate Wordle tabs, this solver treats all eight boards as a single linked puzzle and only suggests words that respect the clues from every board.
This solver page handles eight boards for Octordle, four boards for Quordle, and two boards for Dordle — all on one shared interface with the same unified guess entry.
Octordle's rule is that your guess must be a valid word that helps you on all eight unsolved boards simultaneously. The solver enforces this by only showing candidates that are consistent with the feedback on every board.
Focus on the board with the most green tiles first. A word that has three greens on one board and none on another might still be a strong pick if it gives you information on the other seven boards.
No. Octordle uses only 5-letter words, so the solver loads the standard 5-letter answer pool and stays focused on that length.
It prioritizes words that are likely answers on at least one unsolved board while also maximizing information gathering on the others. The ranking changes as you fill in more boards.
Open with words that use common letters spread across different positions. Eight boards is a serious challenge — avoid narrowing yourself into a corner on one board before getting information on all eight.
Yes. There is a reset button that clears all guesses and feedback across all eight boards so you can begin a fresh solving session.